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D. D. A » Destructor Main Building » Classroom » Deck building part 2

Deck building part 2

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1 Deck building part 2 on Mon Sep 02, 2013 3:29 pm

We will continue our lesson on building our deck.

I decided by Worm archetype (the deck will not build to run perfectly, but only as a demonstration, although it works well as deck 4fun).
I used as the key monster King Worm, so I added the 2 on our deck.
Then add 3 Ugly Worm, just to use the effect of tributing. After all, giving it a monster weak as the opponent ready to receive an attack is always a good idea.
Then add 2 Solid Worm (for possible xyz) and 2 Needle Worm (mill deck cause the opponent is good), 2 Worm Apocalypse (to use flip effect), 2 Cartaros Worm, 1 Worm Dimikles, 2 Warm Worm.
As you might imagine, Needle and Warm are for milling deck, Apocalypse to take a spell / trap field, dimikles to equip an opponent's monster. As I said, there is a deck to be taken seriously.
We finished the monsters with 3 Millidith Worm, 1 Worm Yagan, 1 Worm Xex (why the two together should be clear).
Now, we begin the spells. Initially, add 2 Monster Reincarnation,3 Mystical Space Typhoon, 1 Book of Moon.
The reason is simple: no Monster Reborn now, we turn to another card to give me a monster for free; without Heavy Storm, stayed in dependence of
Mystical Space Typhoon; and the Book of Moon for set the Needle again.
We have finalized spells with 3 Worm Call, which will be used to render the deck "a bit faster".
Now, we add the traps: 2 Mirror Force; 1 Solemn Warning, 1 Compulsory Evacuation Device, 1 Bottomless Trap Hole, 3 W Nebula Meteorite, 2 Magic Cylinder.

This is the initial structure of the deck. The Extra deck is still inconsistent, and therefore speak about the extra deck next week, well I arranges it.

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